Thursday, June 24, 2010

Finished office!



From entrance way! which btw has a sliding door
textured moving! wall
Beautiful sun set
Teleport tablets they have floating text telling you where to go

LASTLY!!

From the front
From the back!




the last little bits always tend to take the longest

this little bit of snazzing took me SO LONG toooooooooo long! what i was trying to do was make the whole space less stagnant and more vibrant....well tht ended with opposing opacities walls on both sides of my office opaque vs transparent. Competiton

Getting up to date....

I have been looking into sculpties with this program suggested by a tutorial from youtube. Sculptypaint free program, i didnt get very far apart from some wild wild shapes and rounded cubes haha ><



Anyway developement of my office as you can see! some snazzy textures on the exterior! ..ok its not so great. The texture squares were much too big and bulky for my liking so i scratched it! I also found a texture rotating script which i applied to it as well with very dizzying result @.@

Moving along (feels like everything as done in no time at all!! completely not true = =....sleepy)....Upper stories.........................are completely blank..........lol except for one little thing..........TELEPORTATION bookself! little tablets connected to a few of my fellow archimates' offices it was very funny when trying them out lots of "where'd you come from!" lol

The top floors views from mid air were very spectacular!

Lastly i added some lighting around my office specially in places where 2 platforms had a little gap between then n above it the result. Im very happy with it, it has a warm and inviting ambience!

now that brings us right up to date! ^^ yay


In my sketch books initial though (3 lines which were literally __________-----, dotted lines were entrance and solid the "office" space.
This is what came to be.
I loved the red here though its very very bright...should darken it a little.......
it contrasts very very nicely with the stark white (competing)

Playing with furniture and my first Alpha channel made texture ^^ yaya!! tutorials come in very very handy. I do not particularly like the arrangement though the verticality of the panels are nice


Black on red is very pretty
Development phase! EXPANSION! yep it got larger! 2m wider and 4 m higher also put in a 2nd floor! I carried on the commercial idea using the same shape.

Wednesday, June 23, 2010

Office Design


Developing from the awkward circles I'm changing to cuboid shapes. From my journals since they are mostly about commercial buildings which tend to all look the same... the shape took form of cuboids (below) which are positioned in interlocking positions.

Adding in media texture onto the wall (monki-monkeyjungle ^^). I really liked the effect it had there. Coming straight in from the entrance it has lots of impact.
Course being beside the edge of the island i didnt want to block the view of the sunset so i kept the openness with large tansparent panels.
(noticed ive magically levitated into mid-air, it wasnt because i wanted to make it in the sky! it lagged SO much less up there) thats me experimenting with exhibition spaces for my journals. This resulted in the conclusion (melody's suggestion also) that my space was too small.

Office Location

I thought i should clarify WHY i chose this location for my office. SQM is a commercial property magazine. To me commercial relates to business and therefore money, profit and property value.
What shouts louder of property value than a great ocean view?

Office. Begin

After fiddling around with single prims i tried something more complex. Our assignment requires us to make offices so:

twisting prims were initially what i was curious about, how they were made and a little experimenting yielded some twisting poles from cylinder prims hollowed and cut.

I did some developing by adding my circular platforms and trying to section, like the "sliding" doors to a balcony, the interior felt constricted and uncomfortable so it didn't get up to the sliding part, and the addition of a upper floor to add space making it a "office".


After some development I quite like the idea of having different levels but them not actually being stories it lends itself well to the terrain as well making it easier also to make an entrance pathway. (note: someones huge block in the way)


Considering our constructions are in a virtual world not impacted by weather and where gravity can be turned off by a click of a button i really want to try use these aspects which are impossible in real life to their fullest and of course fulfilling basic requirements set for our offices too.

Teleportation shall most definitely be used :D